Cheating has become a significant issue in gaming, affecting everyone from casual players to streamers. This episode dives deep into the increasing intrusiveness of anti-cheat software, focusing on the newly announced Ricochet anti-cheat system from Activision and its similarities to Riot Games’ approach with Valorant. As developers respond to the rise of cheating, the measures taken are becoming more invasive, leaving gamers to question their privacy. The discussion also touches on the growing business of cheating and how it complicates the gaming landscape. Tune in as we explore the implications of these changes and what they mean for the future of fair play in gaming.
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Takeaways:
- This episode discusses the increasing intrusiveness of anti-cheat software in gaming.
- The Ricochet anti-cheat system from Activision aims to combat rampant cheating in Warzone.
- Cheating has evolved into a multi-billion dollar business affecting both casual and competitive players.
- Developers are implementing more invasive measures to detect cheating, raising privacy concerns.
- Both Call of Duty and Battlefield are adopting stricter anti-cheat systems moving forward.
- The podcast emphasizes the need for community moderation in addition to automated systems.
Companies mentioned in this episode:
- Activision
- Riot Games
- Amazon
- Battlefield
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this dude looks like a fatter version of JD Vance.
Oh look, a no profile basement dweller. I am glad that you gave me a compliment, since JD Vance is so intelligent. Get wrecked, back to your basement.